

Eagle-eyed Redditor ‘ alpacacinno ’ claims Shadow Warrior 3 is headed to Microsoft’s popular subscription service, after receiving a notification from the Game Pass mobile app. I have a great time with the game, I like the gameplay loop and mechanics way more than those in Doom Eternal which I still liked. Like Shadow Warrior 2 before it, players could expect to see the Doom-style FPS arrive on Game Pass as soon as today. In my opinion, game is milions times better than SW2 but the story isn't anything interesting and it isn't as well written like it was in SW1 and the game would really benefit from a arcade mode or something.Ĭall of Juarez Gunslinger was a fantastic western FPS with a short campaign aswell but the story and characters were really well done, game had atmosphere, so unique ideas and moments, gameplay was great - as is the case with SW3 too - but it had two endings, a very hard difficulty that unlocked only after the player finished the game for the first time and it had a really fun arcade mode. its clear which guns and tactics are most effective against enemies, its a more focused and refined game but also a lot shorter which me personally I am all for shorter games that I enjoy 100% rather than huge games that I hate 50% of, which so many tripple a games tend to do just to justify their absurd production cost, quality > quantity I do not care that this game has fewer guns and enemies than sw2 cause the guns and skills in this game all serve a purpose unlike that game with a lot of stuff in it overlapping with other stuff.Marketing was really bad, showing basically one level over and over again in trailers and the game is basically a linear singleplayer FPS game without any looter-shooter aspects, no open levels that would be atleast so big as they were in Doom Eternal - in a time where everything wants to be "open" and being linear isn't considered to be a good thing, short campaign without anything other to offer, not even a chapter select option, it costs like 45 Euros, is really easy even on the hardest difficulty which is "Hard". It takes heavy inspiration from doom eternal just like how 2016 and eternal took inspiration from sw2, you love to see it. It felt like a game basically made for co-op and after those first 10 hours I felt massively under-levelled constantly dying even tho I was constantly pouring points into stuff, this game ditches that numbers focus and brings the focus back to the elements like moving and shooting and quick decision making. Best game in the series IMO, I played shadow warior 2 a lot on steam but after the first 10 hours that game fell off so hard, the side content in that game was essentially repetitive padding.
